![]() ![]() (18 October 2016) We’ve seen a number of recent startup crashed that seem to be caused by issues with the Windows networking configuration. ![]() log file to a new topic in The Crash Report Category. If you encounter crashes at startup, please post your. UPDATE: Updated to include possible Windows Firewall issues. Update your graphics card drivers from the vendor website: If you are running Lavasoft Ad-Aware, try disabling it and see if Stonehearth launches properly. ![]() 02:52:56.886429 | server | 0 | simulation.TL DR version: 90% of the issues we see relating to startup crashes can be resolved by taking one of the following two approaches: 02:52:56.829430 | server | 0 | re | Authentication successful, responding with session. 02:52:56.829430 | server | 0 | re | Making authentication request with provider: host 02:52:56.566433 | server | 1 | resources | error looking for manifest in : invalid file path ‘/manifest.json’. 02:52:53.036381 | client | 1 | resources | error looking for manifest in : invalid file path ‘/manifest.json’. 02:52:53.033378 | client | 1 | network | client allocating new send buffer (total: 0) 02:52:52.284389 | server | 1 | resources | error looking for manifest in : invalid file path ‘/manifest.json’. 02:52:51.926395 | thread11072 | 1 | browser | Doing a buffered navigation to 02:52:51.989394 | client | 0 | physics.navgrid | subspace pathfinder is enabled 02:52:51.918395 | client | 1 | browser | Navigate called without an existing browser! 02:52:51.712399 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver ‘4.6.0 NVIDIA 391.35’ by ‘NVIDIA Corporation’ on ‘GeForce GTX 1060 6GB/PCIe/SSE2’ 02:52:51.711398 | client | 1 | game_engine | Finished OpenGL Initialization 02:52:51.710398 | client | 1 | game_engine | Creating OpenGL Context 02:52:50.941409 | client | 1 | game_engine | Creating OpenGL Window 02:52:50.941409 | client | 1 | game_engine | Determining window placement 02:52:50.865410 | server | 1 | resources | error looking for manifest in : invalid file path ‘/manifest.json’. 02:52:50.837411 | server | 0 | mod stonehearth.ai.service | enable_cpp_compound_action is on 02:52:50.837411 | server | 0 | mod stonehearth.ai.service | enable_cpp_placeholders is on 02:52:50.799411 | server | 1 | mod radiant | lua controller lifetime tracking set to “nil” 02:52:50.777465 | server | 0 | physics.navgrid | subspace pathfinder is enabled 02:52:50.736413 | server | 1 | resources | could not find resource for archipelago_biome/data/biome/archipelago_generation_data.json while processing mixintos for brewerymod. 02:52:50.736413 | server | 1 | resources | could not find resource for grove_biome/data/biome/grove_generation_data.json while processing mixintos for brewerymod. 02:52:50.736413 | server | 1 | resources | could not find resource for canyon_biome/data/biome/canyon_generation_data.json while processing mixintos for brewerymod. 02:52:50.736413 | server | 1 | resources | could not find resource for anorien_biome/data/biome/anorien_generation_data.json while processing mixintos for brewerymod. 02:52:50.731412 | server | 1 | resources | error looking for manifest in : invalid file path ‘/manifest.json’. 02:52:50.668414 | server | 1 | resources | Modules have been modified by the user! 02:52:41.464009 | server | 0 | core.system | Initializing crash reporter NOTE: this happens with AND without mods. When i click ‘Ok’ it closes the game to desktop ![]()
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